impersona: (Carly coffee)
impersona ([personal profile] impersona) wrote2010-10-13 03:08 pm
Entry tags:

Talk like an open book

So one exercise I like to do, to get my focus on writing in check, is to make a list of the things I like to write about.  Everything from the deeply thematic to the stupidest little details, character tropes and setting details.  So here, I will stream of conscious a list first, then try to make an order of it afterwards.  Later on, I can figure out if/how I can incorporate as many of these things as possible into my Nano.

This exercise is way super helpful to me, especially when I get all "BAAAAAAAAAWL I NEVER WRITE ANYTHING ORIGINAL OR INTERESTING, BAAAAAAWL."   The point is to write stuff I like, and if other people like it too, then there we go.  
 
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-Cowboys

-Guns

-Long staff type weapons, like javelins and bos

-Chest armor

-Athletic characters, actually participate in sports

-Golds and warm colors

-Characters in their 20's

-Emphasis on hands, fingers, sense of touch

-Characters with pride

-Prince character tropes

-Tarot, astrology, numerology

-Characters who knowingly reject stereotypes, may end up in conflict with family/community because of it

-Diversity in cast characters

-Riddlers, characters with joking, jaunty patterns of speech

-Trickster characters as guides, tricksters as the only voice of sanity in an unstable place

-Oblivious characters, characters willfully ignorant of major issues in their lives

-Characters who turn away from the support of others for the sake of pride

-Setting during a change of seasons, spring to summer, summer to fall, etc

-Motorcycles

-Chains, leather, bondage imagery (not for the sake of a BDSM fetish, but for an allusion to emotional bondage,  See Asiel.)

-Mirrored personalities, two sides to the same person

-Female characters who are doggedly independent

-Characters with many siblings. 

-Conversely, characters raised as only-children.

-Fast paced action, face-breaking action.  Violence and blood without being gruesome.  Speed, whirlwind motion.

-OH SHIT revelation moments.  

-Troubled relationships, relationships on the rocks whether for internal or external reasons.

-Slap Slap Kiss Kiss 

-Dreams, unconscious.

-Contrasting a character's self-perception with their reality. 

-Sleep, vulnerablity of a person who is sleeping (translated as emotional vulnerability)

-Mythology, gods, heroes.

-Lost power, difficulties adapting to a fallen status. Denial.

-Trapped characters, characters who are forced to barricade themselves against danger.

-Passive male characters increasingly forced into being more and more active and aggressive.

-On the run, on the road.

-Urban settings, real world, minimal magical influence.

-Character feeling it is him/her against the world, but choosing to be a champion instead of backing down. 

-Characters with something to say, either public speaking or as writers or musicians.

-Brown-eyed characters.

-Animals as symbols. 

-Characters with bad fashion (willfully as a way of saying SCREW YOU to the people around them)

-Characters with bad fashion (as an extension of their obliviousness)

-Awesome shoes for practical purposes

-Leather jackets

-Sunglasses

-Looking at the same thing and thinking different things

-Panicked introductions, introducing a character while they are out of their element

-Characters with unconventional means, solutions

-Characters who can build and create objects

-Flirty male characters

-Girls who can game

-Casual speech patterns, dialogue that follows usual jargon and bad grammar

-Characters gaining the strength to break out of confinement

-Forests, trees, the protective cover of a heavy canopy. 

-Healing, particularly the personal 'nurse' interaction of one char to another

-Rebirth, regeneration, reincarnation.

-Fear, what it takes to get a person to a breaking point.

-Alcohol as escape.

-Applying a 'code of honor' to non-battle situations, like music or gaming

-Characters reverting to childish behavior/hobbies when stressed out (playing with legos, building a cushion fort, etc)

-Meeting of ancient and modern, give-and-take of the two eras in question, finding odd parallels

-Stars, planets.

-Jersey guys and girls, Italian characters.

- Leaving a homeland. 

- "Happiness in slavery"  (a line from a Nine Inch Nails song, as a conflict, independence and struggle vs. happy complacency)

-Music as an indicator of personality. 

- Foolish mistakes as a youth that still haunts.

- Bittersweet endings, endings in which the end result is primarily an emotional/psychological shift in a character.

- Relationships that restrain and hurt

- Present phobias/worries that tie into pain in a past life/experience, and the slow reveal of

-Punny names, names with relevance

-Characters who react badly to figures of authority. 

-Male characters threatened by other males.

- Real courage born of trying to protect others confused with courage that is born of desire to prove self

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Okay, that is all I can manage for now.  TIME FOR MORE TAGS :D   As a bonus, have this Metric song I've been playing on repeat - Gimme Sympathy.

If you intend on commenting on this, you better comment with 5 things that you like to write about <3  Big or small.


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