impersona: (Galen's parrot army)
impersona ([personal profile] impersona) wrote2010-01-15 11:58 pm
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And I was born in a world that is ending

Restless Heavens Public Document @ Google Docs

I've been adding in more information about each kingdom, and I've been starting to define each character 'type' and also starting into the structures of the government and military.   I did give the Youma Hunters a name, Akuniku - basically, they are like the Shusei in that they are kingdom-less wanderers, but instead of plays and amusement, the Akuniku kill the shit out of youma plaguing countrysides in decline.  They might have some connection/relation to a Sen-nin from Mt. Hou, but I'm not sure yet (also tell me if Akuniku is a stupid name - it means 'butcher of evil' roughly so I thought that was neat XD ).

Lately, I've been hammering and debating and pondering some of the mechanics of the game as they relate to members. 

-  I talked with a few different people about the character limit on Kings and Kirin.  The reason why I want to keep it at only one King OR Kirin (alive as of 2005) is in case the game explodes and suddenly there are twenty players, so that people don't feel like they have lost out on a shiny just because they are late (I do not want to be like a game I will not mention but most of you remember).   However, the flip-side is the possibility of not having that many players, and then we have half of the world's government missing.  So I'm thinking of having a delay before people are allowed to go for that second King or Kirin (well, you can't have two Kings, if you have a King already your second must be a Kirin, and vice-versa).   You must have been active for at least 4-5 months, and have reached a certain quota of stories already.  

I like the delay idea because, 4-5 months into the game, we should have a good idea of how big the game is going to remain, and plan accordingly.  Plus, I think the game/plots would survive 5 months with missing figures, while I know that it wouldn't be able to continue indefinitely that way.

- As of yet, I don't have a character limit set on TOTAL chars a person can have.  In fact, I think with a world this big, it would be reasonable for a person to have 6 player-characters, honestly.  However, like the King/Kirin issue, certain types would be rationed out - each person allowed one Taika, one Hanjyuu, two non-royal Sen-nin (but in different capacities - like if I had one military Sen-nin and one civil servant), Shusei, Akuniku.   That should be plenty of shiny for everyone, really.

-  I am kicking back and forth the necessity of having story quotas.  For example, must write at least one 1000 word story every three months, or contributed in a tag at least 1000 words worth.   I think this is very necessary, cause I personally don't want to have to worry about deadweight players (obv. if there is an excuse, that is different).  However, I want to know how other people have felt about games with story quotas, and how their experiences in such games where.   Any opinions?  Recommendations?